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     }
 
     pub fn update(&mut self) {
-        let previous = self.clone();
+        let mut previous = self.clone();
+        previous.wrap_walls();
         for (next, prev) in self
             .windows((3, 3))
             .into_iter()
                     }
                 }
                 State::Alive => {
-                    if count < 2 || count > 3 {
+                    if count < 3 || count > 4 {
                         cell.set(State::Dead);
                     }
                 }
     pub fn randomize(&mut self, val: f64) {
         let mut rng = thread_rng();
         for cell in self.map.iter() {
-            if rng.gen::<f64>() < val {
+            if rng.gen::<f64>() > val {
                 cell.set(State::Alive)
             } else {
                 cell.set(State::Dead)
             }
         }
+    }
 
-        let walls = vec![
-            self.row(0),
-            self.row(self.rows - 1),
-            self.column(0),
-            self.column(self.cols - 1),
-        ];
+    fn wrap_walls(&mut self) {
+        for (bottom, top) in self.row(self.rows - 1).iter().zip(self.row(0).iter()) {
+            bottom.set(State::Dead);
+            top.set(State::Dead);
+        }
 
-        for wall in walls {
-            for cell in wall.iter() {
-                cell.set(State::Dead)
-            }
+        for (right, left) in self.column(self.cols - 1).iter().zip(self.column(0).iter()) {
+            right.set(State::Dead);
+            left.set(State::Dead);
         }
     }
 }
         &self.map
     }
 }
-
-impl Display for Map {
-    fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
-        let map: String = self
-            .outer_iter()
-            .into_iter()
-            .map(|row| {
-                row.iter()
-                    .map(|x| match x.get() {
-                        State::Dead => ' ',
-                        State::Alive => 'o',
-                    })
-                    .collect::<String>()
-            })
-            .collect::<Vec<String>>()
-            .join("\n");
-
-        write!(f, "{map}")
-    }
-}
 
+use crate::{Map, State};
+use crossterm::{
+    cursor, execute, queue,
+    style::{self, Stylize},
+    terminal, Result,
+};
+use std::io::{stdout, Write};
+
+pub fn draw_frame(map: &Map, origin: (usize, usize)) -> Result<()> {
+    for y in 1..(map.cols - 1) {
+        for x in 1..(map.rows - 1) {
+            let x_off: u16 = (x + origin.0).try_into().unwrap();
+            let y_off: u16 = (y + origin.1).try_into().unwrap();
+            if map.get((x, y)).unwrap().get() == State::Alive {
+                queue!(
+                    stdout(),
+                    cursor::Hide,
+                    cursor::MoveTo(x_off, y_off),
+                    style::PrintStyledContent("●".green())
+                )?;
+            } else {
+                queue!(
+                    stdout(),
+                    cursor::Hide,
+                    cursor::MoveTo(x_off, y_off),
+                    style::PrintStyledContent("◌".grey())
+                )?;
+            }
+        }
+    }
+    stdout().flush()
+}
+
+pub fn run_map(map: &mut Map, origin: (usize, usize), time: usize) -> Result<()> {
+    let mut stdout = stdout();
+    loop {
+        map.update();
+
+        execute!(stdout, terminal::Clear(terminal::ClearType::All))?;
+
+        draw_frame(&map, origin)?;
+
+        std::thread::sleep(std::time::Duration::from_millis(time.try_into().unwrap()));
+    }
+}